Dynamic Radio

Dynamic radio is a planned feature in Jumprolango. It will utilize actual locations throughout Steelhill to create interactions between the real world and the radio stations. As an example, if the station Roston Talk Radio is in a building in Roston, and a traffic accident happens, the radio host will likely comment about it. Or if their window gets shot or broken by the player, you'll actually hear them get up, and see them come to the window, and they'll yell both on the station and to the player. In some cases, players may be able to go into the rooms with the hosts and be with them, and can even interact with the radio.

Background
This feature was inspired in part by the lack of real-time interaction between radio in games and the player's actions. In the GTA series, the news on the radio had different loops and clips for different stages of the game after players completed certain missions. The repetition, however, created a disconnect. The same thing with when you fire a barrage of missiles at, and hold a 6 star shootout with the military in front of, the radio station's physical location (If it even existed), the station kept on going as it always had, never changing a thing.